I had to laugh a few months back when I saw a tweet that went “The first 90% of a project takes 90% of the time, and the last 10% takes another 90% of the time”
I’ve recorded/mixed/produced an album by a mate of mine, and all the mixes are done. The final task has been to put together a mock-up of the alum running order, with song transitions, segues between tracks etc.
I started doing it around noon today, going through each session to bounce it down to a wav, making a handful of slight tweaks to each track - literally simple stuff like knocking a single word up a dB, or pushing a little more sub bass into a song that sounded bass light alongside others.
Then the 13 tracks all went into a master file where I lined them up and did a DIY mastering job to bring the volume up and make the tracks consistent, then went through and put region markers across the resulting 50 minute DAW session so it would bounce them out as seperate wavs.
Then I sat to listen to the resulting album, and while doing so…
I noticed one track had an artefact apparently caused by Melodyne at a point where it’s not doing anything, so I had to go back and re-bounce that.
And I’ve just done that, I’ve still got 6 tracks to listen through for problems, and I’ve been doing this for 6 1/2 hours… on an album that’s, for all intents and purposes, finished.
This last stage always takes longer than I imagine.