Help Needed on Modern Metal Mix

Help Needed on Modern Metal Mix
0

#1

Hi Guys,

Here’s a project that I’ve been working on lately. How does it sound on your speakers?
I hope you guys can help me out.

Thanks
Brian


#2

Thank you for reviewing my song! Now your song (I’m listening on pretty good Sony headphones): it sounds very loud without fatiguing over-compression, so that’s good (I’ve heard plenty of hit songs, that to me, are over-compressed & very fatiguing). Very often I find modern metal to have annoying vocals, but you have a good balance of high aggression without being too darn scream-o or over-growling, in my opinion. I think the audio quality is very good. It sounds very full. I honestly can’t think of a way to help you, because the audio does sound excellent. I like the galloping guitar riffs, and the melodies. Drums fit really nice. Everything is tight timing-wise. Good job! It doesn’t even need more cowbell. :wink:


#3

Sounding good. I do wonder if you have rolled off the top end of the guitars because they lack the edge i would expect to hear in this type of song. I think i prefer it this way myself but it is not about what i like.


#4

Thank you very much for the in depth review aaron. And thanks for reassuring the sound of the mix from your end of the speakers. The cowbell - yes i know… :slight_smile: To tell you the truth, I removed the cowbell when I first submitted the mix to the band. I thought it was a metronome and was not intended to be in the song. Turns out, the drummer wanted that cowbell to be part of the song. :slight_smile: Thanks again aaron. By the way, are you playing drums on your tracks? They really sound great.


#5

Hi Eric,

Thanks for the kind words. Yes I did put a low pass on the guitars because they sounded very “edgy”. I think I put it at around 10k. You think i did too much?


#6

I think i would like to hear just a touch more back in.


#7

sure I will do that. :slight_smile: thank you


#8

Thank you for the drum comment! I am not a real drummer. The drums are all toontrack. If my memory serves me, it is Rock Solid EZX operating within Superior Drummer 2. Most likely mostly factory drum patterns.


#9

Really? I have rock solid ezx and I didn’t even notice that it was the one used by you.
Good job in the mixing department. :slight_smile:


#10

brian,
OK, you made me look it up, and my memory was correct. I forgot to mention I added u-he Presswerk compression, which helps the drums stand out in the mix. Without compression, drums can get lost in the mix. By using the effects in Superior Drummer 2, you can alter the sound quite a bit. For example, you could get the gated-reverb (ala Phil Collins) thing happening with the right combination of noise gates, “ambient mic(s)”, and perhaps SD2’s compressors.


#11

Hi @brianinogang amazing work as usual. For me, you are pretty much the reference for modern metal in this forum. The guitars are on point IMO, and a fine tuning at the high freqs is a matter of personal taste. The one thing that really caught my attention is the vocal. The dude sounds so much like Phil Anselmo it’s SCARY. Also props to you for making him sound excellent in the mix. The song starts at 100% at it stays there throughout, which can be tiring for some but I personally loved it. Congrats on the awesome mix, and cheers to more projects from this band :beerbanger:


#12

@aaron_aardvark thank you very much for the tips. I’ll try that compressor. It really glues the drums well. I’ve been looking for that kind of sound for projects my other projects. I haven’t really much tweaked inside superior drummer because I’ve always routed them into my daw and tweak there. Its pretty interesting. Maybe this time I’ll try your method. Cheers man. Your drum sound is GREAT!!!

@JonniKELANA Thank you very much for the kind words and for boosting my confidence mixing wise. Thank you. Yes I also noticed the Phil vibe when we were tracking the vocals. He’s a really talented vocalist. And also I’ve looked into the “tiring” factor of the song. Thank you for bringing it up. It seems that it needs more dynamics from part to part. I have put in a parallel compressor during chorus parts and parts that need to explode in the new mix. I also realized there was problem was with the eq. There was a frequency (4.7k) that’s really poking out and it was causing “ear fatigue”. I’ve also removed that with about 5db reduction. The mix is down below. I hope you can check out the new mix.

@redworks - Done adding with “hair” on the guitars. :slight_smile:


#13

Sounds good to me


#14

brian,
You are welcome. Conversely, I never figured out to route individual drum items (snare, kick, etc.) onto individual tracks in Cubase (AI8), if that is what you are talking about. Perhaps my cheapest version of Cubase can’t do that.


#15

brian,
Perhaps the mic bleed thing (in the mixer) in Superior Drummer 2 affects the sound quite a bit. I can’t imagine you could get that effect with just your DAW.