I’ve been experimenting with spectral editing to get rid of guitar squeaks, cuz my most recent project got good feedback, except for some pretty nasty squeaks on my strings. I know the best way of fixing it, obviously, is to re-record the guitar parts. But I wanted to know how to do this.
Mike posted a link to a tutorial by Mitch Gallagher at Sweetwater and another by iZotope. I don’t have RX. I tried the Sweetwater stuff, but it wasn’t very effective (mainly automated EQ and volume envelopes). Also tried de-essing as well as multiband compression. Wasnt’ getting great results.
Finally, I started messing around with spectral editing, and must say it’s pretty impressive.
Just thought I’d share the results. I’m posting three clips (3–5 seconds or so), with before and after spectral editing. For how loud the squeaks were, I’m pleased. It does dull the crispness of the guitar a touch, but only for the duration of the squeak. REAPER allows you to fade in and out temporally, as well as at the high or low end of the frequency distribution. In the mix, I don’t think it stands out that much, but I welcome your thoughts.
I am using REAPER with it’s own built-in spectral editing. Please tell me what you think.
Oh, to hear what it sounds like in the full song, go to my bashing post on IRD.