I may be wrong, but I wouldn’t be surprised if AI doesn’t get there in half that time. There is so much development afoot right now, and that creates a feedback loop where AI develops itself. Including ways to detect AI sources that might be copyrighted or even simply used. AI will logically be the only way to regulate/track its own use to calculate and distribute royalties.
it is possible yes. But while technology moves fast, business moves slow, so we will see. It will take time for platforms to adapt to this. Companies spearheaded by young executives tend to take more risks
For example Daniel Vogel (in his 30s) - VP of engineering/COO at Epic Games has already adopted the stance to allow AI made content to be distributed on the platform despite the risk, by doing an “As is” style contract. One of the first major distribution platforms to allow this. Meaning, you get in trouble, you pay to defend Epic Games in a breach. If you don’t, you are on your own, your content gets banned, and may also get sued by the distribution platform. So while the road is there, the risk is transferred to the content creator, and not the distributor.
Steam (the video game giant) on the other hand is more cautious and does not allow AI based content to be distributed at all. XBOX is on a proprietary bandwagon as always, they “might” allow AI based content as long as it uses ‘their’ AI based creation tools with a hefty revenue share model. Google Play and Amazon might follow a similar route. Many possibilities. Music will likely follow the same road as movies and video games.